HammerWiki:Newsreel/Previous interviews
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[edit] Josh Drescher - MMOSite
- Date: 14. January 2008
- Synopsis: A great interview with the producer-type-guy/voiceover guy that fills in a few more details on some of the sketchier areas of the WAR game mechanics.
- Sources:
[edit] Another Warcry interview
- Date: 10. January 2008
- Synopsis: Warcry continue their series of exclusive WAR developer interviews, this time sitting down with Joshua Drescher, Adam Gershowitz and James Nichols. Topics (briefly) covered include masteries, guild tools and faction balance.
- Source: http://www.warcry.com/articles/view/interviews/warinterviewseries/2785-Warhammer-Online-Exclusive-Interview-12
[edit] Ten Ton Hammer interview with Eric Mogensen
- Date: 29. November 2007
- Synopsis: A nice interview with Erik Mogensen of Games Workshop that covers some of the already known basic information but also touches on some of the recent events facing WAR including the decision to delay the game as well as some of the recent career announcements.
- Source: http://warhammer.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=192
[edit] Richard Duffek, Community Manager - PlayerVox
- Date: 7. May 2007
- Keywords: fantasy genre, pvp vs pve, skill balance, guilds
- Source: http://www.guildcafe.com/Vox/050507-Warhammer-Richard-Duffek-PVP-RVR.html
[edit] Richard Duffek, Community Manager - Warcry
- Date: 27. April 2007
- Keywords: delay, victory points, renown points, multi-stage quests
- Source: http://war.warcry.com/news/view/71167
[edit] Marc Jacobs, General Manager - Gamespy
- Date: 25. April 2007
- Keywords: delay, careers
- Source: http://pc.gamespy.com/pc/warhammer-online/783684p1.html
[edit] Marc Jacobs, General Manager - MMOG Nation
- Date: 22. March 2007
- Keywords: RVR, market saturation, community support, real money transfer
- Source: http://www.mmognation.com/2007/03/22/face-the-nation-mark-jacobs/